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Bullet Collision Detection & Physics Library
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#include "btSoftBodyConcaveCollisionAlgorithm.h"#include "BulletCollision/CollisionDispatch/btCollisionObject.h"#include "BulletCollision/CollisionShapes/btMultiSphereShape.h"#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"#include "BulletCollision/CollisionShapes/btConcaveShape.h"#include "BulletCollision/CollisionDispatch/btManifoldResult.h"#include "BulletCollision/NarrowPhaseCollision/btRaycastCallback.h"#include "BulletCollision/CollisionShapes/btTriangleShape.h"#include "BulletCollision/CollisionShapes/btSphereShape.h"#include "BulletCollision/CollisionShapes/btTetrahedronShape.h"#include "BulletCollision/CollisionShapes/btConvexHullShape.h"#include "BulletCollision/CollisionDispatch/btCollisionObjectWrapper.h"#include "LinearMath/btIDebugDraw.h"#include "BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h"#include "BulletSoftBody/btSoftBody.h"
Go to the source code of this file.
Macros | |
| #define | BT_SOFTBODY_TRIANGLE_EXTRUSION btScalar(0.06) |
| #define BT_SOFTBODY_TRIANGLE_EXTRUSION btScalar(0.06) |
Definition at line 33 of file btSoftBodyConcaveCollisionAlgorithm.cpp.