The btPoolAllocator class allows to efficiently allocate a large pool of objects, instead of dynamically allocating them separately.
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#include <btPoolAllocator.h>
The btPoolAllocator class allows to efficiently allocate a large pool of objects, instead of dynamically allocating them separately.
Definition at line 23 of file btPoolAllocator.h.
◆ btPoolAllocator()
| btPoolAllocator::btPoolAllocator |
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int | elemSize, |
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int | maxElements ) |
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inline |
◆ ~btPoolAllocator()
| btPoolAllocator::~btPoolAllocator |
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◆ allocate()
| void * btPoolAllocator::allocate |
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int | size | ) |
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◆ freeMemory()
| void btPoolAllocator::freeMemory |
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void * | ptr | ) |
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◆ getElementSize()
| int btPoolAllocator::getElementSize |
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const |
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◆ getFreeCount()
| int btPoolAllocator::getFreeCount |
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const |
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◆ getMaxCount()
| int btPoolAllocator::getMaxCount |
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const |
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◆ getPoolAddress() [1/2]
| unsigned char * btPoolAllocator::getPoolAddress |
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◆ getPoolAddress() [2/2]
| const unsigned char * btPoolAllocator::getPoolAddress |
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const |
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◆ getUsedCount()
| int btPoolAllocator::getUsedCount |
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const |
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◆ validPtr()
| bool btPoolAllocator::validPtr |
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void * | ptr | ) |
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◆ m_elemSize
| int btPoolAllocator::m_elemSize |
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◆ m_firstFree
| void* btPoolAllocator::m_firstFree |
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◆ m_freeCount
| int btPoolAllocator::m_freeCount |
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◆ m_maxElements
| int btPoolAllocator::m_maxElements |
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◆ m_mutex
◆ m_pool
| unsigned char* btPoolAllocator::m_pool |
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private |
The documentation for this class was generated from the following file: