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Bullet Collision Detection & Physics Library
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#include "btCollisionShape.h"#include "LinearMath/btVector3.h"#include "LinearMath/btTransform.h"#include "LinearMath/btMatrix3x3.h"#include "btCollisionMargin.h"#include "LinearMath/btAlignedAllocator.h"

Go to the source code of this file.
Classes | |
| class | btConvexShape |
| The btConvexShape is an abstract shape interface, implemented by all convex shapes such as btBoxShape, btConvexHullShape etc. More... | |
Macros | |
| #define | MAX_PREFERRED_PENETRATION_DIRECTIONS 10 |
| #define MAX_PREFERRED_PENETRATION_DIRECTIONS 10 |
Definition at line 27 of file btConvexShape.h.