#include <bullet.h>
Definition at line 942 of file bullet.h.
◆ m_angularOnly
| int Bullet::btHingeConstraintDoubleData::m_angularOnly |
◆ m_biasFactor
| float Bullet::btHingeConstraintDoubleData::m_biasFactor |
◆ m_enableAngularMotor
| int Bullet::btHingeConstraintDoubleData::m_enableAngularMotor |
◆ m_limitSoftness
| float Bullet::btHingeConstraintDoubleData::m_limitSoftness |
◆ m_lowerLimit
| float Bullet::btHingeConstraintDoubleData::m_lowerLimit |
◆ m_maxMotorImpulse
| float Bullet::btHingeConstraintDoubleData::m_maxMotorImpulse |
◆ m_motorTargetVelocity
| float Bullet::btHingeConstraintDoubleData::m_motorTargetVelocity |
◆ m_rbAFrame
◆ m_rbBFrame
◆ m_relaxationFactor
| float Bullet::btHingeConstraintDoubleData::m_relaxationFactor |
◆ m_typeConstraintData
◆ m_upperLimit
| float Bullet::btHingeConstraintDoubleData::m_upperLimit |
◆ m_useReferenceFrameA
| int Bullet::btHingeConstraintDoubleData::m_useReferenceFrameA |
The documentation for this class was generated from the following file: