QInputSettings Class
class Qt3DInput::QInputSettingsQInputSettings class holds the pointer to an input event source object. More...
| Header: | #include <QInputSettings> |
| qmake: | QT += 3dinput |
| Since: | Qt 5.7 |
| Instantiated By: | InputSettings |
| Inherits: | Qt3DCore::QComponent |
This class was introduced in Qt 5.7.
Properties
- eventSource : QObject*
Public Functions
| QObject * | eventSource() const |
Public Slots
| void | setEventSource(QObject *eventSource) |
Signals
| void | eventSourceChanged(QObject *) |
Detailed Description
The QInputSettings component must be set as a component of the scene root entity. It stores a pointer to the object that acts as the source of input events to be handled by various input classes. For example, a QWindow instance can be an event source.
See also QMouseDevice and QKeyboardDevice.
Property Documentation
eventSource : QObject*
Holds the current event source. An event source is an object that is capable of receiving various input events, such as mouse or keyboard events. Typically it is a QWindow instance.
Access functions:
| QObject * | eventSource() const |
| void | setEventSource(QObject *eventSource) |
Notifier signal:
| void | eventSourceChanged(QObject *) |